Hello everyone, your toxic vermin here. I have not updated this blog, for shame. Between work and school and the raising of 4 children I have forgotten I even created this. Lets try this as round 2 and get some of the work I have created since then up here.
A recent series from sketch to color, a piece where as students we were forced to add artificial lighting at the end. The ambient lighting I had already created made the end result challenging. We were not informed we were going to be adding artificial lighting and as I drew this I always included my off scene light source. You will see what I mean during the progression of images.
After a little paint by number.
We then applied photo textures. In Photoshop I used the 3D postcard technique so that I could align the textures to the proper plains, such as the bone fence and the grassy areas. I even used the wood grain for my sky, it was a gamble but it turned out great.
I was actually pleased with these results here. The class however required that we use bump maps and such to alter the image. I have used bump mapping for models before but never thought to use it for 2D. That resulted in the image below.
I thought right here we would be done with the project, But the instructor wanted artificial lighting added. This is obviously bright daylight that would drown out any artificial light introduced...Unless I used stadium lighting, but that would upset the theme a tad. I was forced to take drastic measures.
Wednesday, May 18, 2011
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